I have Mario Kart Wii. My friend code is 0388-0758-9018. Add me if you know me.
Oh and feel free to leave your code in a comment if you want – I can’t promise to add everyone, but the more the merrier, right?
–c.
August 3rd, 2008 § 1 comment § permalink
I have Mario Kart Wii. My friend code is 0388-0758-9018. Add me if you know me.
Oh and feel free to leave your code in a comment if you want – I can’t promise to add everyone, but the more the merrier, right?
–c.
May 9th, 2008 § 7 comments § permalink
January 8th, 2008 § 1 comment § permalink
I’ve been pretty obsessed with computer games ever since I got my first ZX Spectrum in 1983. I’ve also been a guitar nutjob since I got my first guitar in 1988. So naturally you’d think anywhere that the two fields cross would be a veritable nexus of joy for one such as myself.
I squeak, of course, of the Guitar Hero series of games available for the console of your choice for a few years now. However, I completely avoided them citing a total lack of interest because, primarily, I play the real guitar – why do I need a guitar game?
November 14th, 2007 § 2 comments § permalink
November 7th, 2007 § 0 comments § permalink
This is apparently the song that plays over the ending credits when you finish the new game “Portal”.
Listen to that and tell me it’s not 100% full of win. Mind you – no real surprise, it’s by the mighty mighty Jonathan Coulton. You know, the guy who did (among other things) Code Monkey.
Now I have to get the game.
May 31st, 2007 § 2 comments § permalink
The Your Sinclair Official All-Time Top 100 Spectrum Games.
With download links. Grab an emulator and I’ll see you in a few months!
–c.
PS. “Wheelie”, down at #88??? Shirley shome mishtake!
April 10th, 2007 § 1 comment § permalink
One for the dads here (Whitaker, Spaldin, I’m looking at you). A fantastic article on Wired focusing on game creation for non-programmers.
If only I had the time, I’d have a go myself.
–c.
January 15th, 2007 § 0 comments § permalink
Via Warren Ellis:
NB: contains um… well… virtual sex, I suppose. But then, there’s not much in Second Life that doesn’t.
–c.